With a minimum Strength skill of 9, you'll be able to break Very Hard locks. Zion Canyon can only be accessed if you have the add-on Honest Hearts. Ammunition box beside the blue door leading to a fusion reactor. Inside the tent, there is a first aid box. Door at the northeast side of the building. The basic premise is complicated by several factors. Next. close. And a fun fact for anyone who likes Boone: this is likely the spot where he watched his wife get sold into slavery at Cottonwood before putting her out of her misery. But it’s there for flavor, to illustrate how the world used to be before the nuclear apocalypse. It would have been fun to be able to climb the mountain and blow up Super Mutants in one of the few areas of the map covered in snow. The mini-game can be exited and restarted which will prevent the pin from breaking, but this will also reset the correct position for the pin. Inside the cavern, you’ll find some Fire Geckos (surprising, I know) and some deceased prospectors. It landed so hard it’s sunk several feet into the ground. Fallout New Vegas is a large game, and you might want to reload a previous save game in which you hadn't messed up a particular quest, event, or where you missed an important item. Ammunition box in Robert's area in Meresti service tunnel. This is a reference to the infamous Futurama episode Jurassic Bark. Seymour waits for Fry outside his work for the rest of his life, before Fry finds him in a fossilized form in a museum far into the future. In Cell Block A, there is an armor case in the last cell on the right. There is a locker inside the building. Up the stairs beyond the locked lobby door, the first door on the left. In a very radioactive bunker with an excellent stash of weapons behind it. A safe in the northwestern corner of the top floor. It’s also a great antidote if you’ve been struck by the horrors of Fallout 76, and, like me, you feel Bethesda ruined the Fallout franchise even before that broken disaster of a game. Very Easy Megaton Mister Burke's house: Very Hard Megaton Craterside Supply: Very Hard Megaton Desk in Water processing plant. In the lobby, there's a door directly behind the semi-circular desk. A door to the second floor, located by climbing the ramp created by the broken floor in the room with the. 3. With it, you’ll be able to plunder Chance’s Knife. Partly because it’s the last piece of content for New Vegas, partly because it’s by far the worst part of New Vegas, and partly because of this reference. Blue door at the northwest side. Gun locker in the abandoned shack at the top of the cliff. The torque wrench is used to apply rotation to the cylinder, while the pick is used to carefully push each tumbler in the appropriate distance; the pick is not rotated around the lock's axis. Safe inside the last house to the left near the bridge, concealed beneath the dresser. Strength skill of 7, you'll be able to break Hard locks. On the second floor of the Administration building, there is a door directly ahead of the top of the stairs. Safe behind a counter near the main entrance. Wall safe inside the first house down the western path entering Concord, upstairs. Even before you get to the Red Rock Canyon (where the Khans live), you’ll find a mostly destroyed house. Along the "front door" (long way) entrance to, Gate, archives sub-basement, on top of staircase, opposite to "Door to Archives Secure Wing East.". In atrium, the door to the Overseer's office. It’s another of those locations that if you didn’t hear about it online, or go out of your way to explore every square inch of the map, you’ll likely never hear about this place. Inside the Wins hideout is The Wins' safe. Just head east from the creatively titled “General Store” where you go for the quest Tourist Trap, and you’ll find the final resting place for Randall Clark. The controller will vibrate with the wiggling of the bobby pin, and vibrate strongly as it starts to break. In Cell Block A, there is a mine box in the last cell on the right. Church, safe rear top floor upstairs in small office space. Safe inside, also north of it, inside a walled up cable tower. The locker on the right in the room with the Gun runner terminal. There is an unmarked train tunnel (with a very hard lock on both ends) north of this location that leads to Nellis Air Force Base and may be used to avoid the howitzer bombardment when approaching the Boomers' base. Small model house inside the Gibson house (the key to this model house can be found inside the. In the area filled with water. Which locks can be picked depends on one's Locksmith or Picklock skill (see the table to the right). It can also be unlocked with the key on the nearby table. close. Fallout 76 may be a disaster, but it’s in the news right now because players discovered a secret developer test room where they test items for the game. They perish at the hands of the Empire, their bodies burned and left lying together, reaching out for one another. A Vagrant fame. REPPCON HQ- 3 on first floor, one is very hard. Drug store, wall safe on the second floor at top of broken floor ramp. Locks come in four difficulties: Novice, Advanced, Expert, and Master. 2 ammunition boxes behind the counter in Karl's shop. Door straight ahead as one enters. Bootjack Cavern is really only of note if you’re doing the quest Bleed Me Dry, and need some Fire Gecko Eggs. A bobby pin and screwdriver (a free, weightless item which does not appear in the inventory) are inserted into the keyhole of the lock. It’s not a fun place, being the most spooky couple hundred of yards on the entire map. 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